I’m an AI engineer with a strong background in machine learning, deep learning, and AI automation. I’ve worked extensively with Large Language Models (LLMs) to streamline processes and build smarter systems. My experience also includes developing computer vision algorithms for e-sports and surveillance applications.
Beyond AI, I have hands-on experience in backend development, web applications, and cloud deployments, with expertise in Python, C/C++, and Node.js. I hold a Master’s degree in Artificial Intelligence from Charles University, and I’ve contributed to projects in AI-driven compliance, inventory forecasting, and chatbot development.
I designed an AI agent that processes client requirements and generates a design brief for designers. The agent evaluates the completeness of the request, providing a score from 0% to 100% based on the available information. If any details are missing, it notifies the client and suggests improvements.
I built the solution using Python, LangGraph, and LangSmith, leveraging SambaNova for serverless inference. The entire system is deployed on AWS for scalability and reliability.
Automated Stone Slab Matching System
For Stonify - US based company, I designed an AI-driven system that automates stone slab selection. This project was delivered with collaboration with a company Cod8. Using Qdrant vector search, the AI agent analyzes a client’s slab image and retrieves the five most similar options, generating an instant offer. This eliminated manual work, making the process faster and more efficient.