

Spirited Junior Game Developer with a proven track record at Bohemia Interactive, specializing in game design and quality assurance. Enhanced player retention through innovative gameplay features and streamlined team communication. Skilled in Unreal Engine and adept at decision-making, ensuring high-quality product launches and continuous improvement in gameplay features.
Documentation
I have always been voracious about stories, whether it be consuming them through reading books and comics, experiencing them through videogames or directly creating them in TTRPGs. This hunger never left me, and even though I do not read so many physical books as I used to, the modern day brings new options, such as the everpresent smartphone.
the best memories I have are from outdoors
I have always been a voracious reader, and I enjoy both consuming stories from reading books and comics, experiencing them through videogames, as well as directly creating stories through TTRPGs. It is true I do not read as many physical books as I used to, but fortunately the modern world brings with it new options, such as the everpresent smartphone, so my hunger for tales and stories is ever sated.