Software Engineer and a 3D graphics and game development enthusiast with experience for developing innovative tools with user-friendly UI and enhancing user experiences. I have professional experience with Python and C#, but as a Blender contributor I am not afraid to get my hands on some C++ or another programming language.
Developed new tools for in-house 3D and Archviz artists. Worked on merging several existing products into a new one with a unified codebase. Collaborated on designing and implementing new features for customer products and improving their UI for the best user experience. Added new functionality to an open-source 3D Graphics application.
Developed new features for an existing in-house information system focusing on storing bussines information for a large database of customers. Designed and implemented new systems and UI for improved employee user experience for recording work hours and for scheduling meetings with customers and staying well informed about ongoing customer contracts.
Worked on resolving technical issues with storing information across multiple databases, daily checks of technical infrastructure of the company and addressing technical problems of individual employees.
Python
C#
Java
C/C
SQL
Git
Blender
Unreal Engine
Unity
Shaders