Passion in gaming, testing games and working on new games
29 years old creative Game Designer with experience in implementing new game mechanics, features, and balancing. Worked as a Level Designer for 2 years at Sagittaras Games and have over 10 years of experience with personal projects, including creating maps for popular games like WC3, Amnesia, and Heroes 4. Game tester experienced in both regular playtesting and advanced testing aimed at finding bugs and breaking the game.
Community Management
Games development
Quality Assurance Testing
Game Balance
Game Mechanics Design
Level Design
Passion in gaming, testing games and working on new games
I've been playing video games since I was 10. I have always enjoyed discovering new games and trying them out myself. I like to think outside the box and come up with ideas for new features, new maps, or modifications for specific games. I made custom levels for games like Amnesia: The Dark Descent, Heroes of Might and Magic IV or Warcraft III. The gaming world has always been the best way for me to be myself and do what I love.