Summary
Overview
Work History
Education
Skills
Interests
Video Games
Timeline
Generic
Milan Vondráček

Milan Vondráček

Game Designer, Tester, Programmer
Ústí Nad Labem

Summary

29 years old creative Game Designer with experience in implementing new game mechanics, features, and balancing. Worked as a Level Designer for 2 years at Sagittaras Games and have over 10 years of experience with personal projects, including creating maps for popular games like WC3, Amnesia, and Heroes 4. Game tester experienced in both regular playtesting and advanced testing aimed at finding bugs and breaking the game.

Overview

10
10
years of professional experience
2
2
Languages

Work History

Game Designer

Sagittaras Games
10.2021 - Current
  • Proposed creative solutions for technical constraints while maintaining design integrity and quality standards.
  • Conducted thorough playtesting sessions, identifying areas for improvement and refining game elements accordingly.
  • Enhanced player experience by designing innovative game mechanics and systems.
  • Strengthened company''s intellectual property portfolio by contributing original ideas in brainstorming sessions and concept pitches, fostering a culture of innovation within the team.
  • Achieved positive user feedback by rapidly addressing reported issues and incorporating valuable suggestions into future updates.
  • Streamlined game development processes by creating efficient design documentation and tools.
  • Optimized level designs for improved gameplay flow and challenge balance.

Level Designer

Sagittaras Games
10.2021 - Current
  • Facilitated smooth transitions between game sequences via well-designed and logical level progression, maintaining player engagement throughout the experience.
  • Delivered polished levels on time by effectively managing tight deadlines under pressure while maintaining attention to detail.
  • Designed levels that catered to various playstyles, ensuring a wide range of players could enjoy the game by offering different approaches to challenges.
  • Collaborated with artists and programmers to optimize level performance and aesthetics.

Game Tester

Sagittaras Games
10.2021 - Current
  • Conducted usability tests to identify areas for improvement in game navigation and user experience design.
  • Aided in maintaining accurate release notes by documenting resolved issues, known problems, and completed tasks during each development cycle.
  • Assisted in the successful launch of new games by rigorously testing beta versions for bugs and glitches.
  • Improved overall user satisfaction by providing valuable feedback on gameplay mechanics, controls, and interface design.
  • Enhanced game functionality by identifying and reporting software defects and inconsistencies.

Co-Founder

Sagittaras Games
10.2021 - Current
  • Enhanced employee satisfaction and retention by creating a positive work environment with clear communication and opportunities for growth.
  • Developed comprehensive business plans that guided the company towards long-term success and profitability.
  • Strengthened organizational structure by clarifying roles and responsibilities within the team, promoting efficient collaboration among employees.
  • Evaluated market trends to identify emerging opportunities and inform strategic decision making.

PLC Software Developer and Automation Engineer

Chemtec Industry S.r.o.
09.2014 - Current
  • Enhanced user experience through designing and implementing user-friendly interfaces.
  • Collaborated with cross-functional teams to deliver high-quality products on tight deadlines.
  • Developed customized software solutions for diverse clients, resulting in increased satisfaction and repeat business.
  • Introduced automated diagnostics for sensor data collection and processing.
  • Maintained, debugged and optimized automation programs.

Education

High School Diploma -

Střední Škola Elektrotechniky A Spojů (SŠEAS)
Výstupní 3219/2 Ústí Nad Labem 40011, ČR
04.2001 -

Skills

  • Community Management

  • Games development

  • Quality Assurance Testing

  • Game Balance

  • Game Mechanics Design

  • Level Design

Interests

Passion in gaming, testing games and working on new games

Video Games

I've been playing video games since I was 10. I have always enjoyed discovering new games and trying them out myself. I like to think outside the box and come up with ideas for new features, new maps, or modifications for specific games. I made custom levels for games like Amnesia: The Dark Descent, Heroes of Might and Magic IV or Warcraft III. The gaming world has always been the best way for me to be myself and do what I love.

Timeline

Game Designer

Sagittaras Games
10.2021 - Current

Level Designer

Sagittaras Games
10.2021 - Current

Game Tester

Sagittaras Games
10.2021 - Current

Co-Founder

Sagittaras Games
10.2021 - Current

PLC Software Developer and Automation Engineer

Chemtec Industry S.r.o.
09.2014 - Current

High School Diploma -

Střední Škola Elektrotechniky A Spojů (SŠEAS)
04.2001 -
Milan VondráčekGame Designer, Tester, Programmer